Once again, a group of nostalgic retrogamers assemble to drink coffee, catch up with old friends and meet new ones, drink even more coffee and bash some buttons on the awesome 16-bit titles chosen for this year’s Mega Drive Championship.
Since 2016, the Mega Drive Championships have been made welcome by our friends at the National Videogame Arcade. The iconic 4-storey building in Nottingham's Lace Market boasts an incredible museum dedicated to the history of video games; including a number of interactive experiences, an awesome cafe that peddles some seriously strong coffee and an annual visit from the Mega Drive Championships, in which we pay homage to the greatest console to date: The Sega Mega Drive.
Matthew Hooton and Atheer Shakib return!
The National Videogame Arcade has become something of an institution in the City of Nottingham, so it was with considerable shock that they announced their re-location some 40-miles north to Sheffield; The Steel City. Therefore, the 2018 Mega Drive Championship would be the last based at the NVA in Nottingham.
This year we had nine awesome 16-bit titles for the main event and 16 people in attendance to immerse themselves in nostalgic retro gaming. This year’s game line-up moved away from the more mainstream titles and included a couple of surprise announcements, including the absence of Super Street Fighter 2, but this eclectic and novel bunch of games was well received by our retro gamers.
We were proud to announce the return of some legends to the 2018 Mega Drive Championship. Former Champions Daniel Smith and Atheer Shakib both participated in the original contest back in 2001, Matthew Hooton was another survivor from the very early tournaments. Jono Graham, a former champion, who had been absent since 2013 made a return. We also were pleased to welcome Sebastian Gerstl, Richard Neumann and Ben Sametschek- all three having travelled from Germany, Ross Willett who had flown down from Scotland and João Pires, originally from Portugal, but now living in London. Finally, we welcomed back Jay Townsend, who was defending his title having won both the 2016 and 2017 events and was fully expected to win for a third time!
Before the blue blur came along, platformers were the more mundane Mario style of walking and jumping, and the Mega Drive was a console that provided gamers with poor quality arcade ports like Super Thunder Blade and Altered Beast. Sonic upped the ante considerably; run extremely fast (with attitude), grab rings and release the cute things being used as batteries to power hideous machines. Sonic is a natural fit in the tournaments and, this year, players first undertook a qualifying speed run in Emerald Hill Zone 1, with those unable to beat the clock in under 35-seconds eliminated. Those who qualified would then have to face a ring hunt in Zone 2, with a 120-second deadline.
Defending Champion Jay Townsend arrived at the Emerald Hill boss with a good tally of rings, but, under pressure, took a hit which reduced his ring tally to zero! A similar fate was met by Ben and Richard. Returning tournament legend, Daniel Smith, once again established his credentials as a "Sonic God" completing Zone 2 with a 122-ring tally and 40-seconds to spare. Sebastian managed to scrape through both zones 1 and 2, with a 34-second finish in zone 1 and 1:58 in zone 2, which was good enough for 4th place. Jono Graham's return to the tournament fold saw him claim second with a tally of 84-rings, while Atheer Shakib did less to ingratiate himself and died in Zone 1.
This futuristic sport contains elements of handball, hockey and pinball. There is then a level of violence injected into the game, as players look to win by fair means or foul, in this fast-paced, high-action duel. Players faced each other in an elimination mode where the winner after 1-game advanced into the next round.
The game started off with two tournament behemoths from yesteryear; Atheer and Matthew and both appeared to enjoy getting to grips with the frantic action of Speedball. The most astounding moment of this round saw Sebastian suffer a defeat on Speedball 2, for the first time in 20-years - narrowly beaten by Jay Townsend who himself did not progress beyond a semi-final encounter with Ben Sametschek. The final saw an extremely tight game eeked out between Ben and Daniel, with the former winning 32 v 24.
Hellfire made a bit of history in the Mega Drive Championships, being the first time players had engaged their trigger fingers for some side-scrolling space shoot-'em-up action. Players would play with 1-life on the hard mode and those who accumulated the highest score would be awarded the points.
"Who am I playing?" Atheer enquired as he waited for an adversary to step from the crowd, unaware that this was a 1-player game. His poor score of 4,500 was not, however, the worst one achieved – Gareth Smith’s dismal 750 points was a quick crash course in how not to fly a spaceship. We were saddened that Justin Jakubiak was unable to stay to this round, as he had previously promised a Hellfire masterclass. Instead the lesson was taught by Jay Townsend who notched up an impressive 210,520 – no other player obtained a six-digit score!
A nation's pride: Team Canada
A long time ago, football was not a sport about money, but about 22-players kicking around a ball for the love and passion of the game. The FIFA series had debuted on the Mega Drive in 1994 with International Soccer before starting the long tradition of annual releases named after their respective years. FIFA '97 was the fourth title in the series and whilst it was an amazing game on other consoles, the Mega Drive port was struggling to keep up with technological advancement. Things were mixed up this year, as opposed to a conventional 11 versus 11 2-player football match, we had a 4-player team game in the awesome indoor mode, which was sadly removed for future incarnations of the FIFA series.
Before a multi-tap had been located, Al and Jack had already played half a 2-player game… in the spirit of mercy, they were paired together and awarded a bye to next round. Ben and Jay appeared to be a formidable pairing on paper, however, they were dispatched by Gareth and Matt. Al and Jack were the most successful team and the teammates were duly forced to play each other in the final, which Jack won 1-0. Special mention goes to Ross and Daniel who opted to brave this round as Canada. What they lacked in ability and skill, they made up for in tenacity, patriotism and heroism. The highlight of the round was a Canadian flying header that broke the deadlock against their Ghanese opponents and speculation that the no.10 goal scorer would soon be receiving the Canadian Presidency as an honour! We were disappointed that nobody thought to give their team a name.
The sequel to the controversial fighting game that featured pixelated blood splatters and fatality moves, is only moderately less bad than the original and still better than the numerous Sub Zero/Scorpion clones that emerged in the sequel. Complaints were rightly made that those with 6-button controllers had an advantage over those with 3-button controllers. However, the gory, gritty and sluggish controls mean that Mortal Kombat is unlikely to return to the tournaments in any event.
The only game worth mentioning was the final in which Jay Townsend and João Pires made this turgid, cumbersome title appear halfway decent, with some fine gameplay, decent array of moves and forethought to combos. Everybody else just button mashed away and the fortunate were eliminated early.
Next up was time to speed and bleed with Road Rash 3, the full throttle action of this violent motorbike racer was made even more chaotic by the race being held in Level 2 with the tough to tame wild thing bike. Players were given the option of selecting the track they raced on; the patriotic English selected the UK, the patriotic Germans opted for Germany, the patriotic Portuguese chose Brazil (due to a language thing) and the sensible decided to race on Italy, which was the shortest course! Road Rash 3 was quite surprising in how much fun it was.
Daniel was up first and (obviously) opted to race the Australian course and did himself proud by crashing firstly a kangaroo and then (seemingly) a camel, leading to a very in-depth discussion as to whether Australia possessed a camel population. Matt, having difficulty controlling the Wild Thing, proceeded to wreck his bike and attempt to run to the end of the course on foot, only to be busted en route. Jono Graham completed the course and crashed after the finish line, whilst Atheer, Jack, Gareth and Al, decided crashing was more important than racing and wrecked their respective bikes. The four players who claimed the points all managed to achieve times of under 3-minutes.
In the constant quest to keep the tournament games fresh and rotating, there is an occasional mis-step made. For 2018, this was Ms Pac-Man and, whilst it was not remotely on the level of the calamity that was Ball Jacks and Golden Axe 2 in 2016, WWF Royal Rumble in 2017, Wayne Gretzky Hockey in 2007 or 3D Ballz in 2006, this was not a popular choice.
In what was a fine balance between dot eating, ghost eating and eating any random fruit that happened to be bouncing across the screen; Paul Holbrook was complimented for his impressive display in noticing up the points, however, he lost his lives through some “schoolboy errors”. The same was true of Daniel Smith with the recipient of all these errors being Sebastian Gerstl who demonstrated more competence than his opponents and found himself in the final where he lost to Jay Townsend. Special mention goes to Ross who also gave a good demonstration of his Pac Man abilities, although, by this point, the spectators were far more interested in Mega Bomberman and Eternal Champions!
BOOM! The group death-matches of Mega Bomberman are always a highlight of any tournament and they have been present for the past 3-consecutivie events. Instead of previous years where there have been 3-player rounds, 2018 saw some epic 4-player explosion orgies.
The usual fun, fast and frantic chaos occurred. The final four of Ben, Jay, Ross and Sebastian played against the pressure of the NVA closing for the evening and the maximum number of wins required was reduced from 3 to 2. It was Ben who claimed the victory and, with no time left and two players tied for second, Jay and Ross were awarded 1½-points each.
Eternal Champions in action!
Eternal Champions is arguably the best of the bad fighters (i.e. it is not Street Fighter 2) and plays in a similar manner with a slightly more cartoony edge. There is a decent array of moves on this fighter, however, these can sometimes be cumbersome to pull off (especially if your opponent is button mashing you in close combat). This head-to-head brawl was a welcome, if not popular, addition to the 2018 game line-up and was a nice way to round off the event.
Unlike Super Street Fighter 2, the vast majority of players have no idea who half of the Eternal Champions fighters are, let alone whether or not they are any good as them. Honourable mention goes to everybody who selected Triton and performed the useless liquid form move. The “Slash Round” between Ben and Sebastian, which mainly featured repeated bone breaker moves. This fighting game saw another João and Jay final and, like Mortal Kombat II, the result was the same.
The heroes who enjoyed retrogaming awesome
Conclusion:
A rushed end to the 2018 Mega Drive Championship did nothing to damage the passion of the overall event. Jay Townsend once again defended his title, Richard Neumann won the Tournament Knockout which returned with great success for the first time in five-years. Sebastian Gerstl was awarded the coveted Mr Smith Merit award and marrow for his 34-second sprint through the Emerald Hill 1. And whilst the games themselves provided some eclectic twists and turns throughout the day, the absence of some more mainstream titles like Street Fighter and Micro Machines, were clearly felt.
From an organisational perspective, there have been three Mega Drive Championships at the NVA in Nottingham and the tournaments have seen an amazing evolution from the muted league competitions they once were into the passionate and nostalgic celebration of the finest 16-bit gaming the Mega Drive has to offer. For 2019, those looking to pay homage to the Mega Drive can look forward to a new venue, an evolution in the competition format, another dose of awesome video game action, Jay Townsend winning the tournament again and (probably) a race on Outrun 2019.
Final Standings
Pld
1st
2nd
3rd/4th
Pts
Overall Rank
1st
Jay Townsend
9
4
0½
2½
19½
3rd (+3)
2nd
Ben Sametschek
9
2
0
1
9
25th
3rd
Daniel Smith
9
1
1
2
8
8th (+1)
4th
Sebastian Gerstl
9
0
2
3
7
18th
5th
Ross Willett
9
0
1½
3½
6½
22nd (+8)
6th
Richard Neumann
9
1
0
2
6
11th
6th
João Pires
9
2
0
2
6
28th (+1)
8th
Jack Gosling
9
1
0
1
5
75th
9th
Alex Sinclair
9
0
1
0
2
81st
9th
Jono Graham
9
0
1
0
2
32nd (-9)
11th
Derek Wheatley
6
0
0
1
1
40th (-3)
No Score:
Atheer Shakib, Justin Jakubiak, Gareth Smith, Matthew Hooton and Paul Holbrook